showing 3 games

namepublisher(developer)year arrow_downwarddescription
Soul Blazer  Enix (Quintet)1992Soul Blazer, released in Japan as Soul Blader[a], is an action role-playing video game developed by Quintet and published by Enix for the Super Nintendo Entertainment System. It was released in 1992 in Japan and North America, but not released in Europe until 1994.

It is an action role-playing game where the player takes the role of The Master's servant, to destroy monsters and release the captured souls of a world's inhabitants. The servant can be named by the player; however, in a later game developed by Quintet, Illusion of Gaia, he is referred to as "Blazer".***
[45]***
[37]***
[32]***European version
[29]***
[29]***
[27]
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J.R.R. Tolkien's The Lord of the Rings Volume One  Interplay1994[b]J.R.R. Tolkein's The Lord of the Rings - The most enduring epic fantasy adventure around[/b]

The ring that has the power to decimate Middle Earth must be destroyed. Fate has chosen you to undertake this epic quest. Legend tells of a game up to 5 players that can be controlled by mouse or joypad. Is it fact? Or is it fantasy...?***Nope this isn't a misprint. It is not a new game for an old console. This game was for the old LOTR cartoon movie (anyone actually WATCH that??) which was fated to have no sequel.

This is NO Neverwinter Nights. It has a very simple interface (TOO simple sometimes) and NO you CAN'T walk around invincible wearing the ring like in some other games.
[Garrett]
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Terranigma  Enix (Quintet)1995The Japanese title literally means, "The Creation of Heaven and Earth". This game was released in Japan, Europe, and Australia. No North American version was published.
[Zerothis]***THIS GAME ROCKS. It is bigger then every Zelda game put together. It has BEAUTIFUL GRAPHICS AND MUSIC. This game even has CG MOVIES, and its for the [[platform:SNES]]. Oh yeah this game is [available] in ENGLISH. Its never release in the US.***In Terranigma, you have a 'mature' story, not the typical hero-princess-big evil bastard story, and in Zelda, after playing through 50 % of the game, you know how it'll end, in Terranigma, after 50 % of the game, the story still has your attention and you try to figure out whats going on..
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